Since many games support 7.1 surround, that multichannel signal has more information about where those sounds are supposed to come from than a stereo signal. The Cloud II Wireless, however, can accept 7.1 signals on a PC-provided you configure it as such in Windows' sound settings. Their wired Cloud II, for example, merely takes two-channel stereo output and passes the content through an HRTF algorithm to produce a surround-like effect. Take HyperX's lineup, for example-they're widely regarded as some of the best on the market, and they informed me over email that not all of their headsets work the same. But if you're intrigued by the potential, I've learned some tips that can help you find the right solution.įurthermore, different headsets may receive audio from the game in different ways. But after years of reviewing audio gear and virtual surround features, I-and many of my peers-have found they fall short of their claims. (The rather absurd Razer Tiamat is an exception, with five separate drivers in each earcup.) Instead, most gaming headsets use software processing to try and mimic the more spacious feeling of surround sound. But despite marketing terms like "7.1 surround," most of them aren't really providing 7.1 sound at all-after all, headphones only have two drivers. Hardware manufacturers know this, which is why they've locked on to "virtual surround sound" headsets, claiming that their solution provides a more immersive experience (à la surround sound in a home theater). The subtle sound of footsteps can warn you of an enemy homing in on your position, and even the specific sound a gun makes can affect your kill ratio. But sound quality is arguably just as important, whether you're looking to be immersed in a cinematic single-player game or gain the upper hand in a competitive esports match. Gamers like myself love to obsess over graphics settings, HDR, and frame rates to get the best picture possible.
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